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Ghost in the Shell Stand Alone Complex Psp Review

PSP video game

2005 video game

Ghost in the Shell:
Stand Alone Complex
Stand Alone Complex PSP cover.jpg

North American cover fine art

Programmer(s) G-Artists
Publisher(southward)
  • JP: Sony Figurer Entertainment
  • NA/EU: Bandai
Series Ghost in the Shell
Platform(s) PlayStation Portable
Release
  • JP: September 15, 2005
  • European union: October 21, 2005
  • NA: October 25, 2005[1]
Genre(southward) Shooter
Mode(s) Single-thespian, multiplayer

Ghost in the Shell: Stand Lonely Complex , released in Japan every bit Kokaku Kidotai: Stand Alone Complex - Domain of the Hunters ( 攻殻機動隊 Stand Alone COMPLEX -狩人の領域- , Kōkaku Kidōtai Sutando Arōn Konpurekkusu -Kariudo no Ryōiki- ), is a kickoff-person shooter video game based on the cyberpunk anime series Ghost in the Crush: Stand Alone Circuitous and a sequel to the first Ghost in the Shell: Stand Lone Complex game of the same title, developed by G-Artists and published for the PlayStation Portable by Sony Computer Amusement and Bandai in 2005. It was released in Nihon on September 15, 2005, in Europe on October 21, 2005 distributed by Atari Europe, and in North America on October 26, 2005, merely releasing it nether the aforementioned name as the original PS2 game caused confusion and misinterpretation of it as a port.

Gameplay [edit]

Ghost in the Shell features first-person shooter gameplay. Customizable Tachikoma sentient tanks, which can operate independently every bit AI characters or be ridden inside by players, accompany the actor at all times. Playable characters include Motoko Kusanagi, Batou, Togusa, and Saito. All levels can exist played by all characters. Aramaki is likewise bachelor for multiplayer matches. All characters have varying statistics which can affect how a game plays out, for example Batou has more wellness than other players and Saito holds sniper rifles steadier than others. In addition, Tachikoma robots tin can act equally an AI companion, and players tin can select from 4 Tachikoma "characters", balanced, aggressive, intelligent and humorous. Controls are similar to other beginning person shooter games on the platform, such as Coded Arms and Medal of Honor: Heroes.

Plot [edit]

Dealing with similar concepts to other incarnations of Ghost in the Vanquish, the game has an original storyline which follows on from and refers to the PlayStation ii game's plotline.

Reception [edit]

The game received "mixed" reviews according to the review aggregation website Metacritic.[2] Reviewers generally noted flaws in gameplay and graphics. In Japan, Famitsu gave it a score of 30 out of 40.[3]

References [edit]

  1. ^ Adams, David (Oct 25, 2005). "Ghost in the PSP". IGN. Ziff Davis. Retrieved May 25, 2020.
  2. ^ a b "Ghost in the Crush: Stand Alone Complex for PSP Reviews". Metacritic. CBS Interactive. Retrieved May 25, 2020.
  3. ^ a b "攻殻機動隊 スタンド アローン コンプレックス -狩人の領域- [PSP]". Famitsu (in Japanese). Enterbrain. Retrieved May 25, 2020.
  4. ^ Juba, Joe (December 2005). "Ghost in the Beat: Stand Alone Circuitous (PSP)". Game Informer. No. 152. GameStop. p. 186. Archived from the original on August seven, 2009. Retrieved May 25, 2020.
  5. ^ Mueller, Greg (November ix, 2005). "Ghost in the Shell: Stand Alone Complex Review (PSP) [engagement mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Retrieved May 25, 2020.
  6. ^ Leeper, Justin (Nov 8, 2005). "GameSpy: Ghost in the Vanquish: Stand Alone Complex (PSP)". GameSpy. IGN Entertainment. Retrieved May 25, 2020.
  7. ^ David, Mike (November 21, 2005). "Ghost In The Shell: Stand Alone Complex - PSP - Review". GameZone. Archived from the original on October 6, 2008. Retrieved May 25, 2020.
  8. ^ Nix, Marc (October 19, 2005). "Ghost in the Shell: Stand Lonely Complex (PSP)". IGN. Ziff Davis. Retrieved May 25, 2020.
  9. ^ "Ghost in the Trounce: Stand Alone Circuitous (PSP)". Official United kingdom of great britain and northern ireland PlayStation two Magazine. No. 71. Hereafter plc. Apr 2006. p. 96.
  10. ^ "Ghost in the Shell: Stand Alone Complex (PSP)". Official U.Southward. PlayStation Magazine. No. 99. Ziff Davis. December 2005. p. 139.
  11. ^ van Leuveren, Luke (November xiii, 2005). "Ghost in the Beat: Stand Alone Complex - Sony PSP Video Game Review". PALGN. Archived from the original on Nov 3, 2012. Retrieved May 25, 2020.
  12. ^ "Review: Ghost in the Shell: Stand up Alone Complex (PSP)". PSM. Imagine Media. December 25, 2005. p. 94.
  13. ^ Wapshott, Tim (January fourteen, 2006). "Ghost in the Crush: Stand Alone Complex (PSP)". The Times. Archived from the original on September 29, 2006. Retrieved May 25, 2020. (subscription required)

External links [edit]

  • Ghost in the Crush: Stand Alone Complex at IMDb
  • Ghost in the Crush: Stand Solitary Circuitous Music Archive Sound Files at MusicBrainz (list of releases)
  • Ghost in the Shell: Stand Alone Complex (PSP) at MobyGames

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Source: https://en.wikipedia.org/wiki/Ghost_in_the_Shell:_Stand_Alone_Complex_%282005_video_game%29